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Tag: Dev

I see a lot of people very easily complain about “asset flips” when they see games online. Its an easy reach because you look at the abundance of assets online, and a lot of young people (or youtubers) just importing some TPS and calling it a “game”. Yet, going from...

Hanzalah standing in a rocky, semi-arid landscape with scattered trees and distant mountains in the Mystic game.

Welcome to the ILHAM Dev Blog! For the past nine months, we’ve been hard at work on our debut open-world survival game: Mystic. From concept art and research to prototyping and early development, this journey has already been full of growth, inspiration, and exciting breakthroughs. At ILHAM, we’re passionate about...

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