ILHAM’s Journey!
We’ve officially kicked off our community roadshow! This month, we showcased our game at the American Muslim Heritage Celebration and at West End Islamic Center (WEIC), where attendees got an exclusive hands-on demo.

Next up: we’re heading to the MUNA Convention (Muslim Ummah of North America) to continue sharing our game with players in person.
If you’re in the area, come check it out! We’ve also launched a donation page where you can support the game and receive exclusive perks, including a game code at launch. Your support means the world to us as we continue building this experience, together.
Check out the QR code on the right to donate and claim your perks!
Announcements
This month, our game world saw some major upgrades.
We brought in a dedicated environment artist to revamp the entire landscape, expect richer detail, more trees, improved architecture, and even a new weather system.
We also introduced new gameplay features like crafting and using bows, arrows, and throwable stones. One of the biggest additions is the arrival of our first supernatural enemy: the Jinn wolves.
Players can now build and place items like beds, tanoors, and even a musallah with our new placement system.
We’ve also refined our physics-based parkour for a smoother, more dynamic experience.
Finally, we added region-specific resources to deepen crafting and exploration, there’s more to discover than ever before.
Analytics
July was a strong month across the board!
We hit our most liked Instagram post to date.
On TikTok, our average likes per video climbed to 60+, showing consistent engagement.
We welcomed 20 new followers on Twitch, thank you for joining the journey!
And great news from the devs side: our game is now running at a smooth 50 FPS as we continue optimizing performance.